lsara a ecrit :
I hate the ZHC nerf, but I guess I should examine why they did it...
www.allakhazam.com lists the ToEP as a 3-5% drop (with a sample size of 30,000 kills, on average).
So, lets look at this statistically:
Some notation:
P(T) : the chance of you getting a ToEP this week
P(Dn) : the chance of n ToPEs dropping this week
P(T|Dn) : the chance of you getting a ToEP, if n ToPEs drop this week
The ToEP is a 4% drop off 4 mobs, thus it can drop 0, 1, 2, 3, or 4 times in one run.
P(D4) = (0C4)(0.04^4) = 0.0001125
P(D3) = (1C4)(0.96)(0.04^3) = 0.00024576
P(D2) = (2C4)(0.96^2)(0.04^2) = 0.00884736
P(D1) = (3C4)(0.96^3)(0.04) = 0.14155776
P(D0) = (4C4)(0.96^4) = 0.84934656
Now assuming a standard class balance (5 of each class), half the raid are casters that would make use of it. Thus, the chance of you getting one ToEP (not considering a DKP system) is dependant on how many drop:
P(T|D4) = (4)(0.05) = 0.20
P(T|D3) = (3)(0.05) = 0.15
P(T|D2) = (2)(0.05) = 0.10
P(T|D1) = 0.05
P(T|D0) = 0
So your chance of getting a ToEP this week is:
P(T)
= P(T|D0)*P(D0) + P(T|D1)*P(D1) + P(T|D2)*P(D2) + P(T|D3)*P(D3) + P(T|D4)*P(D4)
= (0) + (0.05)(0.14155776) + (0.10)(0.00884736) + (0.15)(0.00024576) + (0.20)(0.0001125)
= 0.008353764 or 0.84%
Where as, you get a 5% chance every 3 days for a ZHC, giving you an aproximate chance each week of 10%.
So yes, I would agree then, the ToEP is harder to get. fun = (level != 60)? LEVELING : COMPLAINING[/b]